cncdrive wrote:OK, then I know that deleting the texture with OpenGL is the problem. I just have to figure out why and how to further debug this. This particular code is not easy. Will have to think about it a bit...
You try to keep everything as it is. Video card: compatible with OpenGL 1.3
I have a controller of the Russian manufacturer, there are requirements. Video card: OpenGL 4.5
Such cards are expensive. And on laptops it works poorly, constantly losing communication.