by cncdrive » Fri Feb 15, 2019 4:55 am
If it runs the CPU to 100% then it is most likely a video card problem, because the UCCNC itself does not require much resources except it's graphics.
On my computer it runs around 0% all the time, even if large g-codes are executed.
And this problem could not be resolved using multi-cores, because the issue is then that OpenGL has to do things in software using the CPU instead of the GPU and multi-core usage on a single OpenGL context is not possible, so it would be no solution to use multi cores for different tasks since all OpenGL stuff must run on the same core and the OpenGL graphics is what is causing your issue.
Try to install the most up to date drivers for your video card.
And if it is an integrated graphics then check the shared video memory size and possibly set it higher in BIOS.
If these do not help then try to install a newer/more powerful graphics card.