Interaction between UCCNC and Plugin dll
Posted: Sat May 27, 2017 8:13 pm
Hi everyone at the forum,
during this time I am testing the plugin example with the UCCNC software and its Plugininterface.dll function manual.
Ok,
Seeing the commands known that:
- I can get status information of the software (and hence the milling machine)
- I can associate a macro with a button or make some appear.
- I can interact with the machine every 25hz (by event)
My question is:
Is there an event as a response to a gCode command?
For example, the G31 command does the probing on an axis by storing the value in the default variable from # 2000 to # 2005. This value can be used later for further processing.
What I ask is if you can, after launching a G31 command, pass the check on the plugin to make its checks (the plugin analyzes the result then decides whether to repeat the G31 operation or go ahead with the gCode list ).
Thank you for reading, even more if you answer me
during this time I am testing the plugin example with the UCCNC software and its Plugininterface.dll function manual.
Ok,
Seeing the commands known that:
- I can get status information of the software (and hence the milling machine)
- I can associate a macro with a button or make some appear.
- I can interact with the machine every 25hz (by event)
My question is:
Is there an event as a response to a gCode command?
For example, the G31 command does the probing on an axis by storing the value in the default variable from # 2000 to # 2005. This value can be used later for further processing.
What I ask is if you can, after launching a G31 command, pass the check on the plugin to make its checks (the plugin analyzes the result then decides whether to repeat the G31 operation or go ahead with the gCode list ).
Thank you for reading, even more if you answer me