1.2104 skip randomly gcode

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Re: 1.2104 skip randomly gcode

Postby cncdrive » Wed Apr 18, 2018 10:02 pm

My collegues are still working, taking customers' orders, packing, shipping and they also answering emails all day long, so that I'm sick fortunately does not stop things, just my collegues are a bit more overloaded and so things are a bit slower.
On the forum Dezsoe took my work now, so he can answer questions as he did in many cases, but ofcourse there can be questions which only me or the other Balazs can answer, but Dezsoe is also in contact with the other developer Balazs, so in case of any complicated questions he can still discuss with him and then answer and he can also report the issues and so it can be debugged and corrected without me. So, these things are a bit slower now, but nothing has stopped.
And I'm gaining more strenght every day, so I'm sure I can come back full time work soon.
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Re: 1.2104 skip randomly gcode

Postby shad » Fri Apr 20, 2018 5:52 am

Hi Balazs!
Take care of yourself.
I think it's time for CNCdrive company to expand ;)
-- Andrew
UC400ETH
UC300ETH-5LPT
NEURON Lite THC
http://neuroncnc.com/
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Re: 1.2104 skip randomly gcode

Postby Battwell » Fri Apr 20, 2018 7:51 am

your not allowed to be ill. theres work to be done!
(but seriously get well and look after yourself)
Uc300eth on router and mill
If they say it can't be done- I find a way!
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Re: 1.2104 skip randomly gcode

Postby andrewbishop66 » Fri Apr 20, 2018 9:50 am

Get well soon

thanks andrew
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Re: 1.2104 skip randomly gcode

Postby cncdrive » Fri Jun 15, 2018 11:11 am

Thank you guys.

This issue was now fixed in the new 1.2105 test release.
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Re: 1.2104 skip randomly gcode

Postby cncdrive » Fri Jun 15, 2018 10:29 pm

I forgot to mention that the code skip issue was caused by a C++ compiler bug.
I thought to mention it now, because it is interesting as it was a very strange error and the compiler is not even the .NET compiler, but native C++ compiler and so it should be the most reliable compiler of all.
And we have never seen any bugs in it (in about 15years) until now.
Basicly the compiler output wrong native code for a condition check and the code was wrong in a way that the code execution ran into the body of the conditional check even if the condition was false, but then it skipped out executing only the very first line in there.
Now we at least know about this bug in the compiler so we can avoid doing similar condition checks in the future.
And it is still nice though that we found only one bug in 15 years of extensive usage of the C++ compiler. :)
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Re: 1.2104 skip randomly gcode

Postby Battwell » Tue Jul 17, 2018 10:42 am

awesome fault finding
level- genius!
Uc300eth on router and mill
If they say it can't be done- I find a way!
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