XBox 360 plugin update

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Re: XBox 360 plugin update

Postby Robertspark » Sun Aug 02, 2020 8:17 am

xnaron wrote:
Robertspark wrote:tried restarting W10?

W10 should be x64...



Yes with many different combos of copying the slimdx x64 bit into c:\uccnc with and without the slimdx sdk installed. I'm not sure what is special with my install that would prevent it from loading. Many many reboots :)


what flavor of w10 (home or pro?)

do you have a version number.... is it all up to date with updates etc?

sorry daft questions I know but more info likely to narrow problem down for Eric

can you provide a screenshot of your plugins folder and uccnc folder

Eric could it be because he is running an axbb-e?
Rob
Einstein ― “If you can't explain it to a six year old, you don't understand it yourself”
...working my way through the 1000+ ways things don't work to find the one that does
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Re: XBox 360 plugin update

Postby eabrust » Sun Aug 02, 2020 2:46 pm

Hi Rob, thanks for throwing ideas in. I don't think it has anything to do with AXBB, as the plugin can run fine even in demo mode. There is no tie between the controller type and the plugin loading.



I actually had some luck replicating the issue today by using (borrowing/stealing) my son's gaming PC (win10 x64, had no prior UCCNC or other installs on it) this morning. It came down to being it is a problem with how SlimDX is getting installed and or registered by windows, and although I got it working in the end, saying definitively why is still a question mark to me...


After installing UCCNC, installing the xbox plugin (by dropping the slimdx.dll into the base UCCNC folder), it was a no show in the plugins list.
So then I installed the slimdx SDK package, it was also a no show (the first time that hasn't worked for me after installing the SDK package)
I messed around, rebooted dozens of times, removed/reinstalled/repaired the SDK install, still did not work. (I was using windows process explorer to watch what all DLLs were loading with UCCNC opening as well, and noted that slimdx.dll was always absent)
The last thing I did was to remove the SDK installation, and then install just the slimdx 4.0 x64 runtime by itself (which is supposed to be installed as part of the SDK installation package). After that, it all worked as intended.... So, I don't understand why slimDX isn't registering properly for all win10 installs using the SDK, but is is not.

xnaron, please uninstall the slimDX sdk, install the slimdx runtime from here: https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/slimdx/SlimDX%20Runtime%20.NET%204.0%20x64%20(January%202012).msi

Let me know if that fixes your installation for you. If it does, I'll have to go back and revise the installation package and instructions a bit for the plugin... If it doesn't work for you, well.... DOH! :roll:

regards
Eric
CraftyCNC: Plugins for UCCNC (and other neat stuff): http://www.craftycnc.com/plugins-for-uccnc/
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Re: XBox 360 plugin update

Postby xnaron » Sun Aug 02, 2020 3:33 pm

That worked! Thanks Eric!
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Re: XBox 360 plugin update

Postby eabrust » Sun Aug 02, 2020 7:14 pm

xnaron wrote:That worked! Thanks Eric!



xnaron, Thank you for verifying that!




I've updated the installer zip file to contain both the 'SlimDX runtime installer' versions (x86 and x64), and updated the read me files and put the new installer package on my website here:
http://www.craftycnc.com/download/511/

There is no 'change' to the plugin itself, so I've left it as rev 2.020.

I hope this finally takes care of this seemingly random problem! Will be happy to hear if those that gave up trying to make it work before are able to get it going now.

regards
Eric
CraftyCNC: Plugins for UCCNC (and other neat stuff): http://www.craftycnc.com/plugins-for-uccnc/
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